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В этом разделе вы можете найти различные книги: художественную литературу и беллетристику на иностранных языках, пособия и методички, учебную и справочную литературу по изучающему языку. К вашему вниманию художественная литература на немецком и английском языке. Словари и энциклопедии. А понравившиеся издания вы можете заказать с доставкой.

Books in English / Компьютеры и ИТ / Цифровое аудио и видео

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Understanding Virtual Reality: Interface, Application, and Design

1992.00 руб.*

William R. Sherman, Alan B. Craig

Understanding Virtual Reality: Interface, Application, and Design

"Understanding Virtual Reality" arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce...
Macromedia Fireworks MX for Windows and Macintosh: Visual QuickStart Guide

5123.00 руб.*

Sandee Cohen

Macromedia Fireworks MX for Windows and Macintosh: Visual QuickStart Guide

In Macromedia Fireworks MX for Windows and Macintosh: Visual QuickStart Guide, you'll learn how to use Macromedia's design software as more than just a drawing and effects tool. Even if you've never used Fireworks before, with the fourth update to this popular Visual QuickStart Guide, you'll soon be using Macromedia Fireworks MX to generate buttons, image maps, and simple animations, as well as their underlying code. This task-based reference uses step-by-step instructions and ample illustrations to explain all of Macromedia Fireworks MX's newest vector and bitmap features, as well as its existing ones, in a language and tone that you can understand.
Mobile Macromedia Flash MX with Flash Remoting & Flash Communication Server

4375.00 руб.*

Alan Yeung, Nicholas Pang

Mobile Macromedia Flash MX with Flash Remoting & Flash Communication Server

Go mobile with the most popular motion tool on the Web. Written by a team of software development experts, this thorough resource will help you build, deploy, and run rich media applications across multiple channels and devices. Plus, utilize JSP, ASP.NET, or ColdFusion MX to port information dynamically.
Digital Sensations: Space, Identity, and Embodiment in Virtual Reality

8215.00 руб.*

Ken Hillis

Digital Sensations: Space, Identity, and Embodiment in Virtual Reality

Exploring Flash MX 2004

7790.00 руб.*

James L. Mohler

Exploring Flash MX 2004

At last, a software book about design! Exploring Flash? MX 2004 is the designer?s answer to the age-old question: ?Great tool, but how do I use it to create design?? Written by the best selling Flash author and SIGGRAPH 2005 Conference Chair James Mohler, Exploring Flash MX 2004 teaches the must have software skills needed to create exceptional Web graphics. The book examines the tools and features of Macromedia® Flash?s newest release and shows how to create vector graphics for the Web. Art work is expertly woven throughout the information-packed format to drive home key design concepts and show the way to great Web design.
iTunes 4 for Macintosh and Windows : Visual QuickStart Guide (VISUAL QUICKSTART GUIDES)

5426.00 руб.*

Judith Stern, Robert Lettieri

iTunes 4 for Macintosh and Windows : Visual QuickStart Guide (VISUAL QUICKSTART GUIDES)

Computer Graphics for Java Programmers

2056.00 руб.*

Leen Ammeraal, Kang Zhang

Computer Graphics for Java Programmers

A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts – and a knowledge of how they can be implemented in a particular programming language – is essential. Computer Graphics for Java Programmers, 2nd edition covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.
iPod and iTunes Digital Field Guide

2133.00 руб.*

Chad Fahs

iPod and iTunes Digital Field Guide

This full-color book is the perfect iPod companion, and it includes a free downloading offer from Audible.com. This handy book is both colorful and portable, yet packed with useful information, offering "information at your fingertips" that "goes where you go" for instant reference, anywhere! Its pages are packed with beautiful color images, essential iPod how-to information and no-fail formulas for making the iPod sing. It includes step-by-step techniques that cover setting up and customizing the iPod, creating smart playlists, recording music in non-MP3 formats for even better fidelity, running multiple iPods together, running the iPod through a stereo system, getting the most from iTunes, automating iTunes, choosing the best accessories, troubleshooting, and much more.
Flash 3D Cheats Most Wanted

2278.00 руб.*

Aral Balkan, Josh Dura, Anthony Eden, Brian Monnone, James Dean Palmer, Jared Tarbell, Todd Yard

Flash 3D Cheats Most Wanted

Easy 3D has long been the holy grail for desktop designers, and this book provides an exciting overview of the most wanted 3D effects using Macromedia Flash MX. 3D is a tricky area. The specialist software is expensive, it's complex, you can't deliver it on the web with any great ease, and it's not exactly interactive. This book is for Flash users who want the whole subject sorting out! It is devoted to setting 3D straight, by showing you the simple, powerful, and sometimes downright mind-blowing 3D effects Flash is capable of. Sometimes, as this book shows you, all you need is the right idea, and Flash is capable of delivering some of the most incredible material. Here we look at light and shadow effects, isometric 3D, parallax effects, methods of focusing, plus an innovative slice engine that delivers the most incredible and convincing 3D models! Clear step-by-step instructions show you how to replicate the effects and give you an insight into how you might use them for your own...
OpenGL Game Programming w/CD (Prima Tech's Game Development)

2217.00 руб.*

Kevin Hawkins, Dave Astle

OpenGL Game Programming w/CD (Prima Tech's Game Development)

OpenGL® Game Programming teaches you how to use OpenGL to create dynamic 3D environments and effects for use in game development. Beginning with the histories of OpenGL and Microsoft® DirectX®, programming essentials for Microsoft Windows®, and 3D theory, youll quickly move on to lessons on the functionality of OpenGL. Most of the chapters include demo programs that will allow you to see OpenGL in action. Youll then learn how to pull together OpenGL, Microsoft DirectSound®, and Microsoft DirectInput® to create your own games!

Books in English / Компьютеры и ИТ / Цифровое аудио и видео



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